Edodovivmagarwal
Computer Science - Block-Based Programming - Creating games and animations - Anatomy of a Game
Log in

Preparing your experience...

Loading scripts and resources

Comments (0)

0/5000

Comments are reviewed before appearing publicly.

About this Experience

Computer Science - Block-Based Programming - Creating games and animations - Anatomy of a Game

vivmagarwal
vivmagarwalJan 29, 2026

Description

Show a screenshot of a simple game (like a catch-the-falling-items game). Clickable elements: (1) Player sprite → 'Controlled by keyboard (events + motion)'. (2) Falling items → 'Move down using loops + random positions'. (3) Score display → 'A VARIABLE that increases when items are caught'. (4) Tim

Details

Computer ScienceBlock-Based ProgrammingStage 7, Grade 6, Class 7, Class 7, MYP Grade 6

Engagement

14

Likes

0

Remixes

0

Comments